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Devlog
Alpha 0.2 released!
January 27, 2022
by
Rasmusdas
Alpha 0.2 Large break was taken. Work has resumed. Real life is a thing that happens and takes time, so work might pause at any point. Changes Changed the look of the selector Changed mine caves to ha...
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Alpha 0.1
September 28, 2021
by
Rasmusdas
1
Oh boy you probably thought this game would never get an update! Alpha 0.1 Changes Overhauled combat is more engaging and fluid. Reworked the build menu to scale better with more status. Changed unit...
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Demo is ready to play
August 12, 2021
by
Zicco
1
7 fully playable levels, teaching you how the game works and showing the concept of the idea. It takes about 30 minutes to complete this demo...
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Updated build!
August 07, 2021
by
Rasmusdas
New build new features amirite? All 7 levels are now unlockable and playable. New tutorial and mission objectives to make the game more understandable balance changes blah blah still very much in alph...
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First Playable Build
August 01, 2021
by
Rasmusdas
Holy frick the game is slightly playable now :D New map, new way to assign jobs, new everything pretty much. Known major bugs/not implemented yet: Only level 1 can be unlocked (haven't generated the o...
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DevBuild5
July 14, 2021
by
Rasmusdas
Added new main menu screen and it's pretty cooooool :3 Minor changes that you can't see like building menu has been made better. idk not much new gameplay :( Oh yeah and the game broke with this build...
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DevBuild4
July 09, 2021
by
Rasmusdas
New Update New Stuff Main Menu added (gonna make more sense later this one is primarily a placeholder for now) You can now make barracks to train knights (green villager) to fight the spooders First s...
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DevBuild3
July 08, 2021
by
Rasmusdas
Added spiders and combat to the game, you can't really do anything about the spiders so if they get near your stuff you can say bye bye to your villagers :-) Also decided to remove clouds while I work...
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DevBuild2
July 06, 2021
by
Rasmusdas
Fog of War is added in this version with storehouses and regular houses. Can't build own storehouses yet, but it's soonTM...
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